Xymox wrote:Collisions at this level or even greater can't be far away.
For a given definition of 'far away'... There are many things to bear in mind. Firstly, we currently only have one bunch per beam, and that bunch is pretty puny (the 'Inject probe' you see mentioned). To get meaningful collision data, we need more bunches (at design specs we will have close to 4000 per beam), and high intensity (i.e. more protons) per bunch.
We also need to understand the tunes. The LHC, like all coupled oscillating whatevers, is a resonant system. As such, as the energy increases, the 'tune' of the machine (think of it like keeping a string in tune - the protons are not describing an exact circle; they are actually following a helical path in the machine) needs to be calculated. If you look at the beam plots, there were losses in the beam during the acceleration due to these oscillations.
We also need to finish the commissioning of the quench protection, collimation, beam dump systems etc etc.
On top of that, we need to understand the optics of the machine (so we can 'aim' and focus the beams at the collision sites). We are apparently a few shifts away from understanding the optics at 450 GeV / beam, so we need to be able to get stable beams at 1.18 TeV before beginning to probe the optics at that energy.
The point is, the acceleration is a huge step, but there is much, much more to do before we can collide.
With regards to experiments being 'on', they are basically all on all the time, taking data, working on their commissioning (I'm actually an experiment person as opposed to an accelerator person). The LHC Page 1 display may say 'standby', but an experiment can be in a local DAQ mode taking data without the various communications to the LHC control. I think the bit about 'turning on' today was that we as of yet have not circulated beams with the experiments' magnets on. Today, these were turned on one by one so that the machine people can understand the couplings between these magnets and those in the LHC itself. These effects are another thing that needs to be understood and corrected for.
Right... Back to looking at the available collision data!